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Daniel Röhl

Portfolio Website

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Real-Time Character Study

This project was something I did in an online class with Adam Skutt through Games Art Institute, it was an incredible learning experience and I would highly recommend their online courses to anyone that wants to learn from some of the best in the industry.

The goal of the course was to learn how to make a "game ready" character model from the chest and up, using the latest techniques in character creation to achieve a high quality model measured to modern video game standards.

There's a lot more I would have done given the time, but alas this was mostly for learning purposes, and I think it's time to put what I learned to use on the next project.

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